Ori and the Will of the Wisps Save File 100% – All Abilities + All Fragments + Full Map Explored
100% complete save file for Ori and the Will of the Wisps PC. Every movement and combat ability unlocked (Bash, Burrow, Spirit Smash, Sein, Sword, and more), all Spirit Shards collected and available to slot, every Spirit Light Fragment and Life/Energy Vessel found, full map explored including every Shrine and Spirit Trial, all achievements unlocked.
| Game | Ori and the Will of the Wisps |
| Developer | Moon Studios |
| Platform | PC (Steam) |
| Version | Latest (all patches) |
| Completion | 100% — All Abilities + All Fragments |
| Abilities | All movement + combat abilities |
| Steam App ID | 1057090 |
| Save Path | C:\Users\[Username]\AppData\Local\OriAndTheWillOfTheWisps\Saved\SaveGames\ |
| Save File | [SlotName].sav |
| File Size | ~10 MB (ZIP) |
| Last Updated | February 2026 |
Important: Ori and the Will of the Wisps ties save slots to a name you choose in-game rather than a hardware ID, so there's no ID-matching step — but disable Steam Cloud before installing and back up your existing save folder first, since the game auto-saves constantly and could overwrite the imported file mid-session if cloud sync kicks in.
C:\Users\[YourUsername]\AppData\Local\OriAndTheWillOfTheWisps\Saved\SaveGames\ (paste into Windows Explorer, or press Win + R and type %localappdata%\OriAndTheWillOfTheWisps\Saved\SaveGames).sav file into the SaveGames folder.Save slot naming: Ori's save files are tied to the slot name shown in the in-game save selection screen rather than any account identifier, so the imported file will simply appear as an available save to continue. The save contains full progression state: unlocked abilities, Spirit Shard inventory, Fragment/Vessel counts, map exploration flags (fog of war), completed Shrines and Spirit Trials, and Bonus Area completion.
Ori and the Will of the Wisps is a 2020 action-platformer (Metroidvania) developed by Moon Studios, serving as the sequel to Ori and the Blind Forest. Players continue controlling Ori, a small white guardian spirit, exploring the forest realm of Niwen alongside the owlet Ku, using an expanding kit of movement abilities to traverse increasingly complex platforming challenges while fighting corrupted creatures with a growing combat toolset.
The game builds significantly on its predecessor's ability-gated exploration formula, adding a much larger combat system (a proper sword, hammer, and ranged options replace the original's simpler light-based attacks) alongside classic Metroidvania staples: new movement abilities like Bash, Burrow, and the Grapple open previously inaccessible areas, encouraging backtracking to collect Spirit Light Fragments (used to unlock ability upgrades), Life and Energy Vessels (permanent health/energy increases), and Spirit Shards (equippable passive bonuses).
Known for its hand-painted art direction, orchestral score, and famously difficult platforming/chase sequences (the Escape sequences are a series hallmark), Ori and the Will of the Wisps takes roughly 12-20 hours for a story playthrough and 25-35+ hours to find every Fragment, Vessel, Shard, Shrine, and Spirit Trial across the map for full completion. It received widespread critical acclaim on release and multiple Game of the Year nominations for its art, music, and level design.