Slime Rancher Save File 100% – All Slimes + Full Ranch Upgraded + All Areas Unlocked
100% complete save file for Slime Rancher PC. Every slime type discovered and actively ranched (including largo hybrids and rare gordo variants), a fully built-out ranch with every corral upgrade purchased, all map areas unlocked from the starting Dry Reef through The Slime Sea and Ogden's Retreat, every Slimepedia entry filled in, and a maxed Newbucks stockpile.
| Game | Slime Rancher |
| Developer | Monomi Park |
| Platform | PC (Steam) |
| Version | Latest (all patches) |
| Completion | 100% — All Slimes + Full Ranch |
| Slimepedia | All entries discovered |
| Steam App ID | 433340 |
| Save Path | C:\Users\[Username]\AppData\LocalLow\Monomi Park\Slime Rancher\SavedGames\ |
| Save File | slot[N].sixgm |
| File Size | ~8 MB (ZIP) |
| Last Updated | January 2026 |
Important: Slime Rancher saves are stored per numbered slot rather than a Steam ID, so no renaming is required — but disable Steam Cloud before installing and back up your existing save first, since the game autosaves frequently and could sync your old save back over the imported one.
C:\Users\[YourUsername]\AppData\LocalLow\Monomi Park\Slime Rancher\SavedGames\ (paste into Windows Explorer, or press Win + R and type %appdata%\..\LocalLow\Monomi Park\Slime Rancher\SavedGames).sixgm save slot file.Save slot naming: Slime Rancher stores each save as a numbered slot file (matching the save slots shown on the main menu) rather than tying it to your Steam ID, so the imported file just needs to go into whichever slot number you want it to appear in. The save contains full ranch and world state: discovered slime types (including largos and Gordos), ranch layout and corral upgrades, unlocked map regions, Slimepedia entries, currency, and Ancient Ruins puzzle completion.
Slime Rancher is a first-person sandbox farming/collection game developed by Monomi Park, released in 2017 for PC. Players take the role of Beatrix LeBeau, a rancher who travels to the distant Far, Far Range to build a slime-ranching business, using a vacuum-based tool (the Vacpack) to collect and manage various types of colorful slimes, feed them, and collect the resources they produce for profit.
The core gameplay loop combines light farming-sim mechanics (growing produce to feed slimes, building and upgrading corrals) with exploration of an open world divided into distinct biome regions, each home to different slime types and hidden secrets. A key mechanic is 'largo' slimes — hybrid creatures created when two different slime types eat each other, combining their traits and resource outputs, which encourages experimentation with ranch layout to safely combine different species without them eating your other slimes (or each other) uncontrollably.
100% completion in Slime Rancher means discovering every base slime and largo combination, popping every Gordo (giant slime) variant, filling out the full Slimepedia, unlocking every map region including the harder-to-reach Slime Sea and Ogden's Retreat areas, and building out a fully upgraded ranch. It's a comparatively relaxed, low-stakes game with an approachable difficulty curve, making a full playthrough to 100% typically take 25-40 hours depending on how much time is spent decorating and experimenting versus rushing progression.