Half-Life 2

Half-Life 2 Save File 100% – Full Campaign Complete + All Achievements

Verified & Safe PC (Steam) Updated September 2026 Full Campaign

100% complete save file for Half-Life 2 PC. The full base campaign is finished through the ending, every chapter is cleared and selectable, and all Steam achievements obtainable through normal play are unlocked.

Save File Details
GameHalf-Life 2
DeveloperValve
PlatformPC (Steam)
VersionLatest Steam build
Completion100% — Full Campaign Complete + All Achievements
Steam App ID220
Save Path[Steam library]\steamapps\common\Half-Life 2\hl2\SAVE\{SteamID64}\
Save FileMultiple .sav files (autosave.sav, quick.sav, chapter saves)
File Size~8 MB (ZIP)
Last UpdatedSeptember 2026
What's Included
Full campaign completed through the ending
Every chapter cleared and selectable
All Steam achievements unlocked
Chapter select unlocked for every chapter
Compatible with the current Steam build
Base game save only (Episode One/Two use separate saves)
half-life-2-100-save.zip ~8 MB (ZIP) autosave.sav included Virus-free verified
How to Install

Important: Half-Life 2 saves live inside a per-account subfolder named after your SteamID64, not a generic path — make sure you copy the included save files into the folder matching your own account, or the game won't recognize them as valid saves.

1
Close Steam and Half-Life 2 completely.
2
Navigate to [Steam library]\steamapps\common\Half-Life 2\hl2\SAVE\ and open the subfolder matching your SteamID64 (there's usually only one).
3
Backup your existing .sav files by copying them to your desktop.
4
Download and extract the .zip file, then copy the save files into that SteamID64 folder, replacing any existing ones.
5
Launch Half-Life 2 through Steam.
6
From the main menu, select Load Game or use chapter select to jump to any completed chapter.
7
Your campaign progress loads in fully completed, with every achievement already registered.

About chapter select: Half-Life 2 unlocks a chapter select menu once you've completed the game at least once, letting you replay any individual chapter without resetting your overall progress. This save has every chapter already completed, so the full chapter select menu is available immediately.

Frequently Asked Questions
Is this Half-Life 2 save file safe to use?
Yes. It's a plain local save file with no server-side account data attached, so it only affects your own local game files.
Where is the Half-Life 2 save file located on PC?
At [Steam library]\steamapps\common\Half-Life 2\hl2\SAVE\{SteamID64}\, in files such as autosave.sav and quick.sav. Steam App ID 220.
Does this include Episode One or Episode Two?
No, this covers only the base Half-Life 2 campaign. Episode One and Episode Two are separate apps on Steam with their own save folders.
Will loading this save spoil the story?
It gives you access to the ending and every earlier chapter via chapter select, so if you haven't played Half-Life 2 before, consider a fresh playthrough first.
Does this affect Half-Life: Alyx or other Half-Life titles?
No, each Half-Life title stores its saves independently under its own Steam App ID and folder. This save only affects Half-Life 2.
Does this work on Steam Deck?
Yes, the save format is identical, though the folder path under Proton sits inside the compatdata prefix rather than a plain Windows user folder.
About Half-Life 2

Half-Life 2 is a first-person shooter developed and published by Valve, released in November 2004 as the sequel to 1998's Half-Life. Players once again control theoretical physicist Gordon Freeman, waking up years after the Black Mesa incident in City 17, a metropolis now occupied by the alien-allied Combine, and are quickly swept into a resistance movement against them.

The game was a technical showcase for its era, introducing the Source engine's physics-driven object interaction most famously through the Gravity Gun, which let players pick up, launch, and use environmental objects as improvised weapons and puzzle-solving tools throughout the campaign.

Half-Life 2 was met with near-universal critical acclaim and is regularly ranked among the greatest video games ever made, for both its narrative-through-environment storytelling (with no cutscenes breaking Gordon Freeman's first-person perspective) and its influence on shooter level design. It was followed by two narrative-continuing episodes, Episode One and Episode Two.

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