Divinity: Original Sin Save File 100% – All Quests + Max Level + All Companions
100% complete save file for Divinity: Original Sin (Enhanced Edition) PC. Two-hero party at the level cap of 26, every main quest and side quest completed, all four companions (Madora, Jahan, Bairdotr, Wolgraff) recruited and their personal quests finished, all skills and skill-combination recipes discovered, full crafting and alchemy recipe list unlocked, best ending reached, all Steam achievements.
| Game | Divinity: Original Sin |
| Developer | Larian Studios |
| Platform | PC (Steam) |
| Version | Enhanced Edition (latest patch) |
| Completion | 100% — All Quests + Max Level Party + All Companions |
| Party Level | 26 (level cap) |
| Steam App ID | 373420 |
| Save Path | C:\Users\[Username]\Documents\Larian Studios\Divinity Original Sin - Enhanced Edition\PlayerProfiles\[ProfileName]\Savegames\Story\ |
| Save File | [SaveName]\ folder containing globals.lsv |
| File Size | ~55 MB (ZIP) |
| Last Updated | August 2026 |
Important: Divinity: Original Sin uses per-profile save folders tied to your in-game Player Profile name, not your Steam ID. Back up your existing PlayerProfiles folder before overwriting anything, and make sure the profile name in the save matches or create a matching profile first.
C:\Users\[YourUsername]\Documents\Larian Studios\Divinity Original Sin - Enhanced Edition\PlayerProfiles\[ProfileName]\Savegames\Story\Story folder by copying it elsewhere before making changes.globals.lsv inside) — copy this entire folder into your Story directory.Profile-based saves: Unlike many games, Divinity: Original Sin ties saves to a local Player Profile name rather than your Steam ID, so the save should work regardless of which Steam account you're on — you just need a profile folder to exist first (create one by starting any new game briefly). The save contains full party stats, inventory, quest journal flags, companion approval values, and world state.
Divinity: Original Sin is a cooperative RPG developed by Larian Studios, originally released in 2014 and later overhauled as the Enhanced Edition in 2015 with a rebuilt UI, added companions, and expanded voice acting. Set on the island of Cyseal before the events of Divinity: Original Sin 2, it follows two Source Hunters investigating a murder that unravels into a much larger conspiracy involving the setting's magic system.
The game is built around freeform, systemic combat: elemental interactions (fire, water, poison, electricity) combine dynamically, turn-based tactics reward environmental setups, and nearly every object in the world can be moved, combined, or used creatively to solve puzzles and fights alike. Co-op play lets a second player fully control the second protagonist, with dialogue choices resolved through in-character rock-paper-scissors-style mini-games when the two heroes disagree.
Divinity: Original Sin was a critical and commercial breakout for Larian, winning multiple RPG-of-the-year awards and establishing the systemic-combat, reactive-world formula that Original Sin 2 and later Baldur's Gate 3 would build on. Full completion involves recruiting all four companions, solving the game's many optional Source Temple puzzles, and exploring Cyseal, the Homestead, and Hiberheim end to end.